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less rand

John Salamon 7 years ago
parent
commit
68d681390a
1 changed files with 1 additions and 1 deletions
  1. 1 1
      gl.js

+ 1 - 1
gl.js

@@ -133,7 +133,7 @@ const fsSource = `precision mediump float;
 			ivec2 outcome = decideOutcome(texel, dim);
 			ivec2 outcome = decideOutcome(texel, dim);
 
 
 
 
-			gl_FragColor = vec4(interpolate(texture2D(sampler, texcoord_f), texture2D(sampler, (vec2(outcome)+0.5)/dim), 0.99), 1.0);
+			gl_FragColor = vec4(interpolate(texture2D(sampler, texcoord_f), texture2D(sampler, (vec2(outcome)+0.5)/dim), 0.999), 1.0);
 		}
 		}
 		else {
 		else {
 			gl_FragColor = texture2D(sampler, texcoord_f);
 			gl_FragColor = texture2D(sampler, texcoord_f);